The NASA Launch Tower is a main quest location found on Old Earth during the Constellation story line. My goal was to make the players first steps in this location feel impactful, try and reminiscence of what once was on our old planet.
- NASA Launch Tower Level Designer: Danny Becker
- NASA Lighting: Keith Beltramini, Sidney Addy
I had the pleasure to work as the Lead Set dressing Artist for Starfield under the Art Direction of Istvan Pely. I was responsible for Set dressing, visual storytelling, prop creation, and help lead the Level Art team with Istvan Pely and Production.
I can't take credit for everything, there were many talented people that I worked alongside with throughout the many years on this massive game.
Special shout out to:
- Art Direction: Istvan Pely
- Level Design led by: Jeff Browne
- The Lighting team led by: Keith Beltramini
- The Props team led by: Robert Wisnewski
- The Kit team led by: Cory Edwards
- Texture Art : Maxime Goulet, Martin Pietras
- Outsource Team led by Dan Lee
- Producers: Emanuel Garcia, Maja Jevremovic, Marisa Lyon